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SHADESPIRIT
SHADESPIRIT
Artist / Game Dev / Unreal Engine Marketplace Publisher
Bou Ismail, Algeria

Summary

Developer of the Advanced Decal Component asset on the Unreal Engine Market.
I spend most of my free time learning new skill sets. I'm a Master's degree graduate in Computer science and software engineering, specializing in object oriented programming languages and conception. I put that to use by developing games/commercial visual applications using Unreal Engine 4, and working with art software like Zbrush and Maya.

Skills

Concept Art3D ModelingDigital SculptingGame DesignGame DevelopmentDrawingProgrammingLogo Design

Software proficiency

Keyshot
Keyshot
Maya
Maya
Corel Painter
Corel Painter
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Visual Studio
Visual Studio
Quixel Mixer
Quixel Mixer

Reel

Experience

  • Software Developer at CTC
    Algiers, Algeria
    February 2021 - December 2021

    Development of a Building-Evaluation Simulation Environment in Unreal Engine.